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Summary

Title Author Rating Terse Summary Terse Review
The Atrocity Archives Charles Stross 4 Stars - EXCELLENT Evil from beyond spacetime knocks at Earth's door. Further details are classified MAGINOT BLUE STARS. An enjoyable SF novel with a horror spin and a quirky attitude.
Singularity Sky Charles Stross 2 Stars - OKAY An interstellar fleet rains self-replicating factories down on a backwards colony. Under the watchful eye of the superhuman intelligence known as the Eschaton, the colony tries to strike back at the fleet. A weak novel that devotes far too little time to its most interesting character.
Iron Sunrise Charles Stross 3 Stars - NOTABLE Someone makes a colony's star explode. The survivors take revenge on the wrong people. The Eschaton has screwed up somewhere and tries to figure out what is going on. An interesting novel that never actually ties up its plot.
A Deepness In The Sky Vernor Vinge 5 Stars - TRANSCENDENT Humanity makes first contact with a technical alien civilization. A novel of limitations and failed dreams that is a lie from beginning to end.
A Fire Upon The Deep Vernor Vinge 5 Stars - TRANSCENDENT Humanity unleashes an ancient superhuman intelligence upon the galaxy. Badness ensues. How to cope with galactic communications turbidity, the technological singularity, and transcendent evil.

Reviews

The Atrocity Archives by Charles Stross

Cover - The Atrocity Archives 4 Stars - EXCELLENT

This is not a horror novel. It's SF with a strong horror theme. Stross has invented some very scary things which have convincing motivations and are grounded in a science fiction background. Now, in general, horror has a problem. It doesn't make any sense. In order for monsters to destroy civilization, it has to exist in the first place. Humans have a hard enough time building technology and societies in the absence of nameless terrors from the murky depths. Therefore, in order for a self-consistent horror story to take place, there has to be something that counteracts the monsters.

Stross achieves self-consistency in the following manner: monsters exist, just not in our universe. There is something that advanced civilizations do which attracts monsters - namely, certain kinds of computations. This is a pretty neat idea, resembling the rationalization of vampirism as a viral infection.

In fact, the book The Atrocity Archives (plural) contains both the novel "The Atrocity Archive" (singular) and the novella "The Concrete Jungle". They both take place in the same universe (well, you know what I mean). Stross provides plenty of the intricate detail that is necessary for a story's universe to feel as big and complete as the real world feels, but he also leaves intruiging mysteries lying around. And some of them are in cabinets full of musty files stamped MOST SECRET and given nonsense code names.

Singularity Sky by Charles Stross

Cover - Singularity Sky

Eschaton 1/2

2 Stars - OKAY

This is a post-Singularity Stross novel. However, even though A Fire Upon The Deep is really good, and other Stross novels are really good, that doesn't make Singularity Sky really good. It's actually disappointingly weak. If I had to single out the main reason why this novel is weak, it would have to be that it tells a story where three cultures/entities interact. The first is the culture of the New Republic colony, which has rejected advanced technology and is apparently a pretty crummy place to live. I say "apparently" because the colony and its citizens aren't well characterized at all. The second is the culture/entity of the Festival, an interstellar fleet that has achieved an economic singularity but not a technological singularity. Past the economic singularity, a culture becomes post-scarcity. Post-scarcity cultures have been rather common in science fiction for quite some time now; the United Federation Of Planets is mostly a post-scarcity culture, although starships are still somewhat hard for them to construct. Another example: Iain M. Banks' Culture is definitely post-scarcity. In SF, the economic singularity is not a very new idea. The Festival is too weird, and its motivations too obscure, for it to be really compelling. The third actor in this novel is the Eschaton, an entity that has gone through the Technological Singularity. The Eschaton is far more interesting than the Festival, which in turn is far more interesting than the New Republic.

The problem is that the novel devotes the least time to the Eschaton, and the most time to the New Republic. The plot isn't terribly interesting, and I find it hard to remember what actually happened. Strong plots are memorable; weak plots aren't. Now, the Eschaton is cool, like Old One from A Fire Upon The Deep. The Eschaton is also different from Old One - the big E plays a different role, being the only superhuman intelligence on the stage. That's also the problem. Superhuman intelligences are hard for writers to deal with - being superhuman, they have to stay at the edges of the plot so that the story can remain comprehensibly human. I would say that Singularity Sky is proof that solitary superhuman intelligences are even harder for writers to deal with, since their actions are unopposed. In the end, all that the Eschaton does is make some wickedly awesome threats and pull some obscure strings. And that's underwhelming.

Iron Sunrise by Charles Stross

Cover - Iron Sunrise

Eschaton 2/2

3 Stars - NOTABLE

This novel is a sequel to Singularity Sky. It's also an improvement upon the first story. There's a boring McWorld colony, but it gets nuclearated within the first few pages. The enemies are more comprehensible and more menacing. And most importantly, the Eschaton plays a greater role in events.

Indeed, this would have been a great novel if it had a real ending. The problem is that the central question, which becomes obvious from rather early on in the plot, never gets resolved. It's not like there are tantalizing hints that are left scattered around, making the ending an exercise left to the reader. There just isn't an answer to the question. Iron Sunrise has interesting human characters, and some exciting action (what isn't exciting about blowing up a star?), but I can't recommend it very strongly.

A Deepness In The Sky by Vernor Vinge

Cover - A Deepness In The Sky

Zones Of Thought 1/2

5 Stars - TRANSCENDENT

This is my favorite work of fiction. Along with a very small number of other novels, it sets the standard by which I judge everything else. To put it another way, I now consider Vernor Vinge to be the best fiction writer who has ever lived. (Isaac Asimov is still the best nonfiction writer who has ever lived.)

One of Vernor Vinge's most celebrated ideas is that of the [Technological] Singularity. When the progress of technology proceeds not steadily but increasingly faster, and such progress is sustained for long enough, the potential exists for the accumulated change to be incomprehensible to ordinary humans. Anticipated by several other great thinkers, Vinge was the first to set forth the idea clearly and give it the name by which it is now known. He called this possible event the Singularity because our ability to predict the future would simply break down, just as general relativity breaks down when attempting to describe a gravitational singularity. The fundamental step on the path to the Singularity is usually imagined as developing artificial intelligences, or humans directly interfaced with computers, that have the ability to increase their own intelligence. Things rapidly get out of hand from there, and before long you have a superhumanly intelligent entity, which is to a human as a human is to a cat.

A Deepness In The Sky takes place thousands of years in the future. The Singularity is nowhere in sight. Humanity has accomplished great and majestic things, but has also encountered sobering limitations that prevent the accomplishment of even greater things. The culture central to the story, the Qeng Ho (pronounced "Cheng Ho"), is a group of interstellar traders who journey from world to world in Human Space, trading technologies. The Qeng Ho fly fleets of enormous starships - one ancient dream that has been realized - but these starships are strictly slower than light, crawling between the stars at .3 c. Because dreams of faster than light travel came to nothing, space remains vast compared to human lifetimes, even with cryosleep and life extension technologies. Humans have colonized worlds, starting from Old Earth, and they have steadily increased the reach of Human Space. However, planetary civilizations tend to destroy themselves within a few thousand years, either losing their technological heritage or completely eradicating themselves. The Qeng Ho profit by trading with worlds either recolonized from scratch or crawling back up from a bad fall. Yet the Qeng Ho traders live a precarious existence as well - after arriving at a destination, their mighty starships need to be refitted by a functioning planetary civilization with high technology. Otherwise, the most that they are capable of is turning around and limping back to where they came from (and praying to the Lord Of All Trade that the planet they originally left doesn't collapse during the long journey back). Immortality, artificial intelligences, starfaring aliens - Human Space is devoid of these things which were first imagined during the Age Of Failed Dreams. There are radio traces of alien civilizations, but they're too far away to ever make contact with or even converse with.

And yet... perhaps not. The novel begins with the discovery of spark-gap radio emissions around a drastically variable star. Someone is rediscovering radio... or discovering it for the first time. The Qeng Ho send an expedition to this variable star. Upon arriving, they meet the representatives of a civilization never previously encountered by the Qeng Ho. These Emergents, as they style themselves, have also sent a fleet of ships, and they are very keen on making first contact with the aliens. Will the Qeng Ho and the Emergents work together to contact the aliens on the planet below, or will they destroy each other in the process? Are the aliens discovering high technology for the first time, or are they a fallen colony of starfarers not yet encountered in Human Space?

This novel is filled with extraordinary characters, both human and alien, who inhabit a richly detailed universe and planet, respectively. Enigmatic puzzles, astounding treachery, secret abilities, and the fundamental limitations of the universe await. A Deepness In The Sky contains many clear insights, sometimes mentioned so casually as to not attract attention. To take an example from the Prologue, "The fact that the Forestry Department had partitioned the urban networks was a very bad sign for Triland's future". In the middle of a conversation between characters, Vinge makes an important point about political control of computer networks and simultaneously sketches out the background of a world that has its own problems, yet is only peripherally important to the main story. The masterful structure of the story also contains many subtle and important points, some revealed along the way and some never explicitly revealed.

I implore you in the strongest possible terms to read this novel. You will not be disappointed.

A Fire Upon The Deep by Vernor Vinge

Cover - A Fire Upon The Deep

Zones Of Thought 2/2

5 Stars - TRANSCENDENT

This novel was published before A Deepness In The Sky but takes place later. I strongly recommend reading them in chronological order, not publication order (for reasons that cannot be explained without spoiling the whole point).

How to explain? How to describe? Even the omniscient viewpoint quails.

More than anything else, science fiction is about big ideas. This is what sets SF apart from other genres. While reading a Tom Clancy novel, I don't expect novel geopolitical insights. I expect to see stuff blow up and people get shot. Action-packed plots and detailed characters with understandable motivations are all well and good, and the lack of them has doomed many SF novels, but having them isn't enough. Great SF novels are woven around one or more big ideas. The best big ideas are surprising and new. For example, one of the big ideas in Foundation is the development of sociology into a quantitative, long-range, predictive tool and the wielding thereof.

Most SF novels count themselves lucky to have one surprising, new, skillfully executed big idea. In A Fire Upon The Deep, there are so many big ideas that it's hard to enumerate them all. In many cases, these big ideas are not just new, they are unique. That is to say, they aren't found in any other novels. I have trouble thinking of even one other SF author who has such exclusive domination over such a vast set of ideas.

I would even go so far as to say that Vernor Vinge has invented a new genre: computer science fiction. This is distinct from "science fiction with computers", not to mention cyberpunk. Computer science fiction explores the ultimate limits of computation, the interaction between computation and intelligence, and the transformative effects of computation on societies.

Yes, I'm being vague as to what this novel is all about. It's very difficult to describe it without spoiling it. I can say that it gives unbelievable context and depth to A Deepness In The Sky. They are each standalone (the prequel because it comes first, the sequel because it was published first) and yet they are inextricably linked.

I can also say that the Known Net is the niftiest SF network ever. Even the Qeng Ho Net pales in comparison. It is mind-blowing to realize that this novel was published in 1992, before the invention of the World Wide Web. A Fire Upon The Deep makes the present Internet look dated, and not the other way around.

Vernor Vinge hopes to write a third novel in the Zones Of Thought universe, although the setting is still uncertain. (It might be a sequel to either of the first two novels, or it might be something else entirely.) I traditionally refer to this third novel by its conjectured name A Skyness Preposition The Noun. Words cannot describe how much I am looking forward to reading it.


I have read the following novels but have not yet reviewed them.

Title Author Cover
Flatland Edwin Abbott Abbott
The Touch Edited By
Patrick Merla
Deprivers Steven-Elliot
Altman
Primary Inversion Catherine Asaro
Alpha Catherine Asaro
The Positronic Man Isaac Asimov And
Robert Silverberg
Nightfall Isaac Asimov And
Robert Silverberg
The Gods Themselves Isaac Asimov
The End Of Eternity Isaac Asimov
Robot Dreams Isaac Asimov
Robot Visions Isaac Asimov
Gold Isaac Asimov
The Complete Stories,
Volume 1
Isaac Asimov
The Complete Stories,
Volume 2
Isaac Asimov
The Caves Of Steel Isaac Asimov
The Naked Sun Isaac Asimov
The Robots Of Dawn Isaac Asimov
Robots And Empire Isaac Asimov
The Currents Of Space Isaac Asimov
The Stars Like Dust Isaac Asimov
Pebble In The Sky Isaac Asimov
Prelude To Foundation Isaac Asimov
Forward The Foundation Isaac Asimov
Foundation Isaac Asimov
Foundation And Empire Isaac Asimov
Second Foundation Isaac Asimov
Foundation's Edge Isaac Asimov
Foundation And Earth Isaac Asimov
Consider Phlebas Iain M. Banks
The Player Of Games Iain M. Banks
Use Of Weapons Iain M. Banks
The State Of The Art Iain M. Banks
Excession Iain M. Banks
Inversions Iain M. Banks
Look To Windward Iain M. Banks
Matter Iain M. Banks
Surface Detail Iain M. Banks
The Hydrogen Sonata Iain M. Banks
Against A
Dark Background
Iain M. Banks
Feersum Endjinn Iain M. Banks
The Algebraist Iain M. Banks
Orbital Resonance John Barnes
Kaleidoscope Century John Barnes
Candle John Barnes
The Sky So Big And Black John Barnes
A Million Open Doors John Barnes
Earth Made Of Glass John Barnes
The Merchants Of Souls John Barnes
The Armies Of Memory John Barnes
Apocalypses
& Apostrophes
John Barnes
Mother Of Storms John Barnes
The Duke Of Uranium John Barnes
A Princess Of The Aerie John Barnes
In The Hall Of
The Martian King
John Barnes
Directive 51 John Barnes
Ring Stephen Baxter
Vacuum Diagrams Stephen Baxter
Titan Stephen Baxter
Moonseed Stephen Baxter
Voyage Stephen Baxter
Manifold: Time Stephen Baxter
Manifold: Space Stephen Baxter
Manifold: Origin Stephen Baxter
Flood Stephen Baxter
Ark Stephen Baxter
Blood Music Greg Bear
The Stars My Destination Alfred Bester
Powersat Ben Bova
The Wrong Reflection Gillian Bradshaw
The Sand-Reckoner Gillian Bradshaw
K-PAX Gene Brewer
On A Beam Of Light Gene Brewer
K-PAX III Gene Brewer
Kiln People David Brin
Earth David Brin
The Postman David Brin
Otherness David Brin
Sundiver David Brin
Startide Rising David Brin
The Uplift War David Brin
Brightness Reef David Brin
Infinity's Shore David Brin
Heaven's Reach David Brin
The Zombie
Survival Guide
Max Brooks
World War Z Max Brooks
Digital Fortress Dan Brown
Deception Point Dan Brown
Sphereland Dionys Burger
The Lost Fleet:
Dauntless
Jack Campbell
The Lost Fleet:
Fearless
Jack Campbell
The Lost Fleet:
Courageous
Jack Campbell
The Lost Fleet:
Valiant
Jack Campbell
The Lost Fleet:
Relentless
Jack Campbell
The Lost Fleet:
Victorious
Jack Campbell
Ender's Game Orson Scott Card
Speaker For The Dead Orson Scott Card
Xenocide Orson Scott Card
Children Of The Mind Orson Scott Card
Ender's Shadow Orson Scott Card
Shadow Of The Hegemon Orson Scott Card
Shadow Puppets Orson Scott Card
Shadow Of The Giant Orson Scott Card
First Meetings:
In The Enderverse
Orson Scott Card
Ender In Exile Orson Scott Card
The Fortunate Fall Raphael Carter
Stories Of Your
Life And Others
Ted Chiang
The Lifecycle Of
Software Objects
Ted Chiang
Childhood's End Arthur C. Clarke
Rendezvous With Rama Arthur C. Clarke
The Light Of Other Days Arthur C. Clarke
And Stephen Baxter
Heavy Planet Hal Clement
Star Trek:
The Eugenics Wars,
Volume One
Greg Cox
Star Trek:
The Eugenics Wars,
Volume Two
Greg Cox
Star Trek:
To Reign In Hell
Greg Cox
Star Trek:
The Q Continuum
Greg Cox
Einstein's Bridge John Cramer
Twistor John Cramer
Prey Michael Crichton
Timeline Michael Crichton
Airframe Michael Crichton
State Of Fear Michael Crichton
Star Trek:
The Next Generation:
Q-Squared
Peter David
The Planiverse A. K. Dewdney
Star Trek:
Engines Of Destiny
Gene DeWeese
The Minority Report
And Other Classic Stories
Philip K. Dick
The Eye Of The Sibyl
And Other Classic Stories
Philip K. Dick
Second Variety
And Other Classic Stories
Philip K. Dick
Paycheck
And Other Classic Stories
Philip K. Dick
When The
Great Days Come
Gardner Dozois
Sand And Stars Diane Duane And
A. C. Crispin
Diaspora Greg Egan
Schild's Ladder Greg Egan
Axiomatic Greg Egan
Luminous Greg Egan
Permutation City Greg Egan
Dark Integers
And Other Stories
Greg Egan
Incandescence Greg Egan
The Clockwork Rocket Greg Egan
The Eternal Flame Greg Egan
I, Robot: The
Illustrated Screenplay
Harlan Ellison
And Isaac Asimov
In Conquest Born C. S. Friedman
The Wilding C. S. Friedman
The Madness Season C. S. Friedman
This Alien Shore C. S. Friedman
The Forever War Joe Haldeman
Forever Free Joe Haldeman
Forever Peace Joe Haldeman
The Accidental
Time Machine
Joe Haldeman
The Reality Dysfunction:
Part 1: Emergence
Peter F. Hamilton
The Reality Dysfunction:
Part 2: Expansion
Peter F. Hamilton
The
Neutronium Alchemist:
Part 1: Consolidation
Peter F. Hamilton
The
Neutronium Alchemist:
Part 2: Conflict
Peter F. Hamilton
The Naked God Peter F. Hamilton
Pandora's Star Peter F. Hamilton
Judas Unchained Peter F. Hamilton
The Dreaming Void Peter F. Hamilton
The Temporal Void Peter F. Hamilton
The Evolutionary Void Peter F. Hamilton
The Moon Is A
Harsh Mistress
Robert A. Heinlein
Starship Troopers Robert A. Heinlein
Empty Cities Of
The Full Moon
Howard V. Hendrix
The Giants Novels James P. Hogan
Mass Effect:
Revelation
Drew Karpyshyn
Mass Effect:
Ascension
Drew Karpyshyn
Flowers For Algernon Daniel Keyes
The Unincorporated Man Dani Kollin And
Eytan Kollin
Beggars In Spain Nancy Kress
Star Trek:
The Next Generation:
I, Q
John de Lancie
And Peter David
Star Trek:
The Next Generation:
Immortal Coil
Jeffrey Lang
Star Wars:
Labyrinth Of Evil
James Luceno
Omnifix Scott Mackay
Newton's Wake Ken MacLeod
Star Trek:
The Next Generation:
Section 31: Rogue
Andy Mangels And
Michael A. Martin
The Secret Of Life Paul McAuley
The Engines Of God Jack McDevitt
Eternity Road Jack McDevitt
Time Travelers Never Die Jack McDevitt
Picoverse Robert A. Metzger
Altered Carbon Richard K. Morgan
Broken Angels Richard K. Morgan
Woken Furies Richard K. Morgan
Market Forces Richard K. Morgan
Thirteen Richard K. Morgan
Flatlander Larry Niven
Crashlander Larry Niven
Protector Larry Niven
Footfall Larry Niven And
Jerry Pournelle
Lucifer's Hammer Larry Niven And
Jerry Pournelle
The Mote In God's Eye Larry Niven And
Jerry Pournelle
The Gripping Hand Larry Niven And
Jerry Pournelle
Ringworld Larry Niven
The Ringworld Engineers Larry Niven
The Ringworld Throne Larry Niven
Ringworld's Children Larry Niven
Fleet Of Worlds Larry Niven And
Edward M. Lerner
Juggler Of Worlds Larry Niven And
Edward M. Lerner
Destroyer Of Worlds Larry Niven And
Edward M. Lerner
Betrayer Of Worlds Larry Niven And
Edward M. Lerner
Playgrounds Of The Mind Larry Niven
The Draco Tavern Larry Niven
Three Books Of
Known Space
Larry Niven
Halo: The Fall Of Reach Eric Nylund
Halo: The Flood William C. Dietz
Halo: First Strike Eric Nylund
Halo: Ghosts Of Onyx Eric Nylund
The Halo Graphic Novel Bungie
Halo: Contact Harvest Joseph Staten
Halo: The Cole Protocol Tobias S. Buckell
Halo: Evolutions Eric Nylund et al.
Signal To Noise Eric S. Nylund
A Signal Shattered Eric S. Nylund
Demiurge Sheldon J. Pacotti
The Quantum Thief Hannu Rajaniemi
The Fractal Prince Hannu Rajaniemi
Revelation Space Alastair Reynolds
Redemption Ark Alastair Reynolds
Absolution Gap Alastair Reynolds
Chasm City Alastair Reynolds
Diamond Dogs,
Turquoise Days
Alastair Reynolds
Zima Blue
And Other Stories
Alastair Reynolds
Century Rain Alastair Reynolds
Pushing Ice Alastair Reynolds
Galactic North Alastair Reynolds
The Prefect Alastair Reynolds
Terminal World Alastair Reynolds
Perfect Dark:
Initial Vector
Greg Rucka
Contact Carl Sagan
Old Man's War John Scalzi
The Ghost Brigades John Scalzi
The Last Colony John Scalzi
Zoe's Tale John Scalzi
The Human Division John Scalzi
Redshirts John Scalzi
Dying Inside Robert Silverberg
Hyperion Dan Simmons
The Fall Of Hyperion Dan Simmons
Endymion Dan Simmons
The Rise Of Endymion Dan Simmons
Walden Two B. F. Skinner
Coyote Allen Steele
Interface Neal Stephenson And
J. Frederick George
The Cobweb Neal Stephenson And
J. Frederick George
The Big U Neal Stephenson
Snow Crash Neal Stephenson
The Diamond Age Neal Stephenson
Cryptonomicon Neal Stephenson
Quicksilver Neal Stephenson
Wheelers Ian Stewart
And Jack Cohen
Heaven Ian Stewart
And Jack Cohen
T2: Infiltrator S. M. Stirling
T2: Rising Storm S. M. Stirling
T2: The Future War S. M. Stirling
Conquistador S. M. Stirling
Star Wars: Episode III:
Revenge Of The Sith
Matthew Stover
Toast Charles Stross
The Jennifer Morgue Charles Stross
The Fuller Memorandum Charles Stross
The Apocalypse Codex Charles Stross
Accelerando Charles Stross
Glasshouse Charles Stross
Missile Gap Charles Stross
Halting State Charles Stross
Saturn's Children Charles Stross
Wireless Charles Stross
Daemon Daniel Suarez
FreedomTM Daniel Suarez
Deus Ex: Icarus Effect James Swallow
The Peace War Vernor Vinge
Marooned In Realtime Vernor Vinge
The Witling Vernor Vinge
Tatja Grimm's World Vernor Vinge
"True Names" Vernor Vinge
The Collected Stories
Of Vernor Vinge
Vernor Vinge
"The Cookie Monster" Vernor Vinge
Rainbows End Vernor Vinge
Heroes:
Saving Charlie
Aury Wallington
Denner's Wreck Lawrence Watt-Evans
This Is Not A Game Walter Jon Williams
Deep State Walter Jon Williams
Doomsday Book Connie Willis
Spin Robert Charles Wilson
Axis Robert Charles Wilson
The Golden Age John C. Wright
The Phoenix Exultant John C. Wright
The Golden
Transcendence
John C. Wright
Star Wars:
Heir To The Empire
Timothy Zahn
Star Wars:
Dark Force Rising
Timothy Zahn
Star Wars:
The Last Command
Timothy Zahn
Star Wars:
Specter Of The Past
Timothy Zahn
Star Wars:
Vision Of The Future
Timothy Zahn
Star Wars:
Survivor's Quest
Timothy Zahn
Star Wars:
Outbound Flight
Timothy Zahn
Star Wars:
Allegiance
Timothy Zahn
Terminator Salvation:
From The Ashes
Timothy Zahn
First Landing Robert Zubrin
Armored Edited By
John Joseph Adams
The Year's Best
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Fifteenth
Annual Collection
Edited By
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Sixteenth
Annual Collection
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Gardner Dozois
The Good New Stuff Edited By
Gardner Dozois
Supermen: Tales Of
The Posthuman Future
Edited By
Gardner Dozois
A.I.s Edited By Jack Dann
And Gardner Dozois
The New Space Opera Edited By
Gardner Dozois And
Jonathan Strahan
The New Space Opera 2 Edited By
Gardner Dozois And
Jonathan Strahan
The Hard SF Renaissance Edited By David
G. Hartwell And
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The Space Opera
Renaissance
Edited By David
G. Hartwell And
Kathryn Cramer
The Mammoth Book
Of Future Cops
Edited By
Maxim Jakubowski
And M. Christian
The Best Military
Science Fiction Of
The 20th Century
Edited By Harry
Turtledove And
Martin H. Greenberg
The Best Time
Travel Stories Of
The 20th Century
Edited By Harry
Turtledove And
Martin H. Greenberg


http://nuwen.net/sf.html (updated 10/26/2013)
Stephan T. Lavavej
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